Rocket League settings for more FPS and smoother gameplay
Updated November 2026 · 4 min read
Short answer
Turn off Dynamic Shadows, Light Shafts, Depth of Field and Motion Blur, set World Detail to Performance or Quality, and set the frame rate to Uncapped or your monitor's refresh rate with V-Sync off.
Rocket League is light by modern standards, but it's also a game where smoothness and input delay matter a lot, and integrated GPUs struggle with its heavier effects. These are under Settings → Video.
The ones that cost the most
- Dynamic Shadows: off. The heaviest effect in the game. You keep the ball's ground indicator.
- World Detail: Performance or Quality. Removes stadium clutter and crowd detail.
- Ambient Occlusion: off. Expensive on laptop and integrated GPUs.
- Light Shafts and Bloom: off. Pure visual effects.
Off for clarity as well as FPS
- Depth of Field blurs the background, which makes far plays harder to read.
- Motion Blur smears fast movement.
Frame rate and V-Sync
Set Max FPS to Uncapped or at least your monitor's refresh rate, and turn V-Sync off for the lowest input delay. If you have a G-Sync or FreeSync screen and see tearing, cap the frame rate a few FPS below your refresh rate instead.
Render quality
Render Quality changes the internal resolution. Lowering it gives a big FPS boost on weak hardware but makes the image blurry; keep it at High Quality unless nothing else is enough.
Framecalm can make the file-level changes for you (from Rocket League's TASystemSettings.ini), backed up and undoable, and measure the result.